Designer · Researcher · Educator

Narges Sedaghat

Exploring the conditions through which meaning becomes perceptible and belonging emerges — through design, type, and transparent materials.

Interactive Demonstration

What does belonging
look like to you?

Type using my custom typeface

Click the glass panel and start typing

Membrane
Threshold
Palimpsest
Interstitial
Membrane
Threshold
Palimpsest
Interstitial
Showreel / Process Video

Work

Research

Research

My research sits at the intersection of typography, material culture, and participatory design. I investigate how visual and spatial systems shape belonging — particularly within diasporic and multilingual communities — and how design can make these conditions perceptible rather than merely visible.

Typographic Belonging: How Letterforms Construct Cultural Space

2024 · Journal of Design & Culture

An examination of how typographic choices in multilingual urban environments signal inclusion or exclusion, drawing on field studies conducted in three cities.

Material Transparency as Design Methodology

2024 · Conference Paper, AIGA Design Educators

Proposes a framework for using translucent and layered materials in design research as a way of making systemic complexity legible to non-specialist audiences.

The Interface as Threshold: Interaction Design and the Space Between

2023 · Parsons Annual Research Symposium

Draws on architectural theory to argue that digital interfaces function as thresholds — liminal spaces that mediate between user intention and system response.

Generative Type: Code as a Letter-Drawing Practice

2023 · Exhibition Catalogue, TypeMedia Gallery

Documents a series of generative typography experiments using p5.js and variable font technology, with reflections on how computational processes reshape type design pedagogy.

Teaching

Teaching

I teach design as a practice of attention — helping students develop sensitivity to materials, systems, and the communities they serve. My courses balance technical rigor (creative coding, typography, production) with conceptual depth, encouraging students to see design as a form of inquiry rather than problem-solving alone.